The Rope Swing is an obstacle, firstly introduced as the second obstacle on American Ninja Warrior 1 in qualifying and semifinal, and then appeared again on American Ninja Warrior 2, once again as the second obstacle in qualifying and semifinal.
Competitors must grab the rope and swing it across the water to reach the landing platform. Although the function of this obstacle was very simple, some competitors had to swung back to the starting platform, because they were not successfully making the swing to the landing platform on their first attempt.
Rope Swing Into Cargo Net
On American Ninja Warrior 6, the Rope Swing returned in the form of the Rope Swing Into Cargo Net, as the fourth obstacle in St. Louis. In this version of the obstacle, competitors must jump from the trampoline and grab the first rope. Then, competitors must build enough swing and momentum to grab the second rope, and then make the transition to the cargo net. Finally, competitors must climb down the cargo net to reach the landing platform.
Ninja Warrior UK
The Rope Swing Into Cargo Net appeared as the fourth obstacle on Ninja Warrior UK 2 during the semi-finals (called as the Jump Hang with Jungle Swing, with 3 ropes instead of 2), and then on Ninja Warrior UK 3 in Heat 1 (called as the Jump Hang with Rope).
Australian Ninja Warrior
On Australian Ninja Warrior 2, the Rope Swing Into Cargo Net appeared the fourth obstacle in Heat 3, and was simply called as the Rope to Cargo Net. However, the obstacle featured only one rope and no trampoline at the start and.